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CoDWaW: Zombies – Verrückt Achievement Guide
Call of Duty WorldatWar

Listen up inmates,

We're doing our damnedest at finding a way to break you out of that madhouse, but it's slow going. Some of our guys have tried to fight through, but as expected we lost radio contact with them shortly after departure. Until we can get a hold of some heavy artillery, I'm sorry to say that you'll have to hold out on your own.

First things first, let's review some of the basics. Before you can hope to pull off anything fancy, you've got to have the tools to survive.


Call of Duty: World at War: Zombies - Verrückt Essentials

First, let's review the main differences between Verrückt on consoles and mobile Verrückt.

  1. You can not sprint.
  2. You can not crouch or go prone.
  3. Few teammates will have the ability to talk to one another.
  4. Your weapon has a very nice auto aim.

The first two differences really don't pose much of a problem. As long as you're aware of your surroundings at all times, you can move quickly enough to make an escape if you get trapped.

An even smaller issue, the inability to crouch just means that you're going to have to be polite to one another and try not to get in each other's way. You can play nice, right?

Because the game is played on the iPhone, you won't be talking with your teammates when playing online. This doesn't mean you can't communicate, however. When opening up new doorways, you can walk to your teammate to show them the new path. Designate specific doorways and windows for yourself and your teammate(s) will often take the hint and cover the remaining. Be more attentive and you'll soon find other ways to communicate.

Lastly, and most importantly, you'll find your weapon's improved auto aim ability, outside of iron sights, a great boon to your survival. While aiming down the sights is still recommended for long distance and head shots, it's important to fire from the hip when you start to get surrounded. This increased hip firing ability alone makes the Trench Gun an absolute must until you near the tenth wave when zombies can take two blasts before going down.

Verrückt Achievement Guide

Open Wide - Activate the dentist's chair

Dread going to the dentist every month? The doctor in this mad house most surely drilled more than just teeth. For a terrifying glimpse into Verrückt's dental practices, slice the side of the dentist's chair with your knife. The sound of a drill followed by a scream accompany your Achievement.

The chair can be found in the spawn room with the Kar98K and Gewehr-43.

Electro Shock Therapy - Kill 50 zombies with Electro-Shock Barriers

After turning on the electricity upstairs, you can set traps by activating the electro-shock barriers in the doorways of the balcony. Hit the switch located by a rigged doorway and for the price of 1000 points an electric barrier will fry anything that tried to get through, including you and your teammates.

You Got the Powah! - Activate the generator

You're not going to get too far without turning on the electricity. Make your way upstairs and follow the signs to the power room. Be the first to flip the switch and this Achievement is yours.

I'm Buzzing Baby! - Have all Perk-A-Colas at once

This is best completed when you've got at least three players. Toward the fifth wave, you're going to want to start gathering Perks, but first the power has to be turned on and you've got to have the money to purchase them after equipping yourself with some decent weapons. A great time to run for Perks is toward the end of a round. Either cripple a zombie with a grenade or just leave a slow one lumbering around as you and your teammates search the asylum and purchase the Perks.

  • Double Tap Root Beer - 2000 points
  • Revive Soda - 1500 points
  • Speed Cola - 3000 points
  • Jugger-Nog - 2500 points

Das Ist Mein Haus - Opened up all the asylum areas

While you're busy running around drinking soda, open up any doors that have been left unlocked. This is best done with a group that needs the Achievement, as opening up every single door isn't often the best strategy.

Pass Me a Straight Jacket - Reach wave 5

Easy as pie.

Lock Me Up… - Reach wave 12

Join up with at least one other player for this Achievement. By the fifth or sixth round you should have a designated camp you can fall back to when the hordes start to thicken.

Throw Away the Key - Reach wave 20

This is going to take some practice and some luck. The practice part comes in finding a good team. Share points, help each other out, and designate several defense points for those times you start to get trapped. The luck part comes down to the Mystery Box. The Ray Gun and a Browning can make those teen waves go by a lot more smoothly. Look for choke points and have the majority of your team concentrate fire on them with one member designated to locking down any rear entry points.

And Stay Down! - Kill a zombie as it emerges from the ground

Neutralize the zombie before it can become a threat. When a cloud of black smoke erupts from the courtyard, look for the zombie pulling himself up from the ground and quickly shoot him down.

My Kind of Psychiatry - Survive 5 waves using only the flamethrower

Requiring the most luck out of any of the Achievements, this requires getting the flamethrower out of the Mystery Box and using it exclusively for five whole rounds. Obviously, the first requirement is that you get it, and this may take several matches. When you do get it, however, take note of how your team is doing. If your teammates are well equipped and you have a good, defendable position, then position yourself at an angle where your flames won't obscure the vision of your allies and soften the zombies up with flame as your teammates finish them off.

Good luck, soldiers. We wish you the best.

To download Verrückt for the iPhone and iPod Touch, you must get the latest update and then select New Maps within the CoDWaW: ZOMBIES app itself.

 

 

Source



Posted by xDsDizzity on Fri Feb 19, 2010 4:45 am
(comments? | Score: 0)

iPhone Verrückt & PS3 Sale!
Call of Duty WorldatWar

It’s finally here! Available now for the iPhone and iPod Touch is the first downloadable map for Call of Duty: World at War: ZOMBIES – Verruckt (Zombie Asylum)! To download the new map, make sure to get the latest Update, then select "New Maps" from the main menu of the app. This is not a separate download, and can only be accessed via the original CoDWaW: ZOMBIES app itself.

As always, this is a full-featured experience. What you saw from Map Pack 1 last year is what you’re getting on the iPhone / iTouch – 3-D, 4-player online co-op enabled. Verruckt features electric shock defense systems, Perk-a-Cola machines, and even the imperative Bouncing Betties!

Also starting today, the PlayStation 3 is having a worldwide Map Pack Bundle sale – through February 18th, you can get 3 Map Packs for the price of 2 by purchasing the discounted Map Pack Bundle from the Playstation®Store. Experience all 9 Multiplayer maps and 3 Nazi Zombies levels that make up the Call of Duty: World at War DLC!

 

Source:CoDHub



Posted by xDsDizzity on Fri Feb 12, 2010 6:51 am
(comments? | Score: 0)

Free iPhone Zombies LITE App!
Call of Duty WorldatWar

Available now in the Apple App Store is the LITE version of Call of Duty: World at War: ZOMBIES! This FREE version allows you to play 3 rounds on your iPhone or iPod Touch before having to purchase the full game.


 



 

So anybody on the fence now has a chance to try before the buy! The full CoD:WaW Zombies iPhone / iTouch game is available for $9.99 in the App Store as well.

 

Source



Posted by xDsDizzity on Tue Jan 26, 2010 12:55 pm
(comments? | Score: 0)

Update Released
ModernWarfare 2

Updates to Call of Duty: Modern Warfare 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Call of Duty: Modern Warfare 2
 

  • Care Package, Emergency Airdrop, and Sentry Gun marker grenades sprint speed normalized
     
  • Sentry Guns: Improved placement detection, preventing cases of Sentry Guns inside geometry
     
  • Model 1887: Bling using Akimbo and FMJ combination now has same range and damage as non-Bling Model 1887s
     
  • Improved player collision removing cases of getting into geometry and 'elevators'
     
  • Mouse latency tweaks for more mouse movement consistency
     
  • Fixes to prevent various texture and XP hacks


Posted by xDsDizzity on Tue Jan 19, 2010 9:52 pm
(comments? | Score: 0)

Zombies Achievement Guide(IPOD)
Call of Duty WorldatWar

Let's forego the pleasantries and get straight down to business.

At the rate we're going, the undead Nazis will soon outnumber the living. If we're going to go down, we might as well go down fighting. And if your training has taught you anything, then you're determined to die in glory.

Before getting into the thick of it, there's some basic things you should know about how the Achievements in Call of Duty: World at War: Zombies work. First off, we're soldiers here, not civilians, so don't try playing on Recruit in hopes of getting easy points, because it won't work. On the other hand, not even the best of you can hope to get some of these Achievements in one go. Gib 400 enemies in one match? Or fire off 10,000 rounds?

Before throwing in the towel at the very thought, realize that many of the Achievements are tracked over the course of multiple playthroughs. If you check Achievements under the Extras menu, you'll likely see that you have a percentage-completed score for Achievements like The Grinder III and Munitions Expert III (for a full Achievement list and getting started guide, see HQ's incredibly helpful FAQ). Below we've listed some of the more challenging ones to obtain. Now let's get started, ladies and gentlemen.



 

Achievement Guide

 

Radio Silence? - Hit the radio
 Music has the power to move you, but does it have the power to help you shoot well? Crank up the radio and find out. It can be found on a table to the right of the Mystery Box in the Help room. Take a shot at it for 100 points and some smooth tunes. Don't like what you're hearing? Shoot again to cycle through the available channels.


Smells Like Chicken - Roast four zombies simultaneously
 Picking up the Flamethrower at all is an awesome feat, not to mention the key to unlocking the My Flamin’ Heart Achievement. To earn Smells Like Chicken, along with 500 points, opt to cover the door leading back to the main room while stationed in the Help room. As the round starts to hit its stride, groups of zombies often bunch up together as they pile toward in. These moments present the perfect chance for an undead BBQ.


Dramatic Exit - Take yourself and three zombies out with a single grenade
 When death is imminent, go out with a bang. Be sure to press and hold the grenade icon to avoid tossing it away from yourself.


Fresh from the Oven - Kill three zombies with a grenade that has been cooked for at least 2 seconds, without dying
 Decide at the last second that you're just not ready for a Dramatic Exit? Toss your cooked grenade into a group of the undead and back up.


Hoarder - Get to and complete round 5 using only 120 rounds of ammunition
 Best completed in a group of four, equip the Kar98K and aim for the head! Don't underestimate the strength of the knife in early rounds, either. Also don't underestimate the immense amount of pain a group of zombies can inflict on you. Use your judgment wisely.


Schnell, Schnell - Complete the first wave in under 60 seconds
 Speed over power for this one. Everyone should grab the M1 Carbine and spread out, knocking down zombies as quickly as possible.


Severance - Explode 2 zombie heads simultaneously
 As mentioned in our FAQ, the Kar98K works great for this Achievement, as well as the trusty double-barrel. This is best taken care of in the early rounds, when you can safely wait for two or more zombies to start bumbling toward you. Line them up and aim high.


No Barriers, No Fear - Reach round 6 without repairing barriers
 The first two rounds shouldn't pose a threat, but be prepared for some resistance as you get into the third. Open the Help room door as soon as is practical and have the whole team grab Thompsons. Take up a defensive position by the radio and these 250 points are yours.


Witching Hour - Play the game during the "Witching Hour…"
 Live a little. Stay up late and play into the next morning.


Armless… - Remove both arms from 25 zombies
 Opt for the M1 Carbine in the beginning rounds of a few matches and aim for their arms. Be sure not to inflict damage on other parts of the zombie's body.


…Legless - Remove the legs from 35 zombies
 Zombie legs may be resistant to bullets, but not to large chunks of shrapnel. Toss a grenade into a group of the suckers and the ones lucky enough to survive will start crawling.


Running Man - Cover the distance of 10 miles
 What can we say? Play a lot of Zombies.


Stay off my Lawn! - Survive two waves without letting a single zombie into the building
 Again, speed is more important than power in the early rounds, so grab an M1 Carbine and cover a window or two, racing back and forth in order to shoot down any zombies attempting to pry their way in.


Hard-ass - Take no damage for 5 rounds
 This isn't as tough as it sounds. If you're having trouble, try grouping up with some friends and holding a defensive position in the corner by the closed Help room door. Just be sure to shoot down any zombies that slip past them.


Awesome Badassery - Reach round 20
 You'll need a group of four for this one. Along with luck, practice, and some damn fine team coordination. Once you've got the Help room (which should always be unlocked first) down, open up the stairs in there around the tenth wave for more breathing room. There's a particularly nice corner to bunch up in up there.


Now Get Out There And Get Fighting!

Source:CoDHuB

 

And if you haven't yet, go do your allies a favor and purchase Call of Duty: World at War: Zombies for the iPhone™ and iPod® Touch.

Over and out!



Posted by xDsDizzity on Wed Jan 06, 2010 12:27 am
(comments? | Score: 0)


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